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GGJ2017 - Pirate

A pirate character I made during the Global Game Jam of 2017 in Breda for the game "Yar!". The Game Jam started on Friday at 5 PM local time and ended on Sunday at 3 PM local time.

Modeled and UVd in Maya. Rigged and animated using Mixamo.
Textured in Substance Painter and Photoshop.
All renders were created in Marmoset Toolbag 3.

For more, check out my portfolio: https://www.rafaelhayduk.com/

Portrait

Portrait

Full body

Full body

Side

Side

Front

Front

Front - Wireframe

Front - Wireframe